Friday, 29 October 2010
Monday, 25 October 2010
Good News, Everyone!
I have to say, that out of all the informational juice that flowed out of BlizzCon this weekend as a result of the trampling fan-feet, the news I was most excited about was this (paraphrased from the post at WowInsider):
Firstly, it is unlikely that Aussie game stores would be actually selling their copies of Cata before or at midnight on the 7th (that's unconfirmed, by the way - I haven't ordered a copy at all yet). At Wrath release, the European store I was lined up at midnight did actually release them at midnight, but the much smaller Aussie/Kiwi/SEA market tends to get shafted when it comes to release dates.
The other reason is that, in buying and downloading the expansion directly from the Blizzard store, it sounds like we will be able to pay the American price for it. Hooray for the strong Aussie dollar, and for not having to pay whatever ridiculously inflated price it will be here!
So if all goes to plan, and Mr Morhaime is good on his word, and if the Aussie game distributors don't kick up a fuss and somehow force us to pay full price to download the game, we can come home from work on the 7th and start playing our pre-installed Cataclysm at 6pm AEST (that's 7 for you DST types).
Roll on December!! /excitement
Cataclysm is going to be available for download before the release date, and become available to play at Midnight, PST on December 7th.This makes me a very happy Ang for two reasons.
Firstly, it is unlikely that Aussie game stores would be actually selling their copies of Cata before or at midnight on the 7th (that's unconfirmed, by the way - I haven't ordered a copy at all yet). At Wrath release, the European store I was lined up at midnight did actually release them at midnight, but the much smaller Aussie/Kiwi/SEA market tends to get shafted when it comes to release dates.
The other reason is that, in buying and downloading the expansion directly from the Blizzard store, it sounds like we will be able to pay the American price for it. Hooray for the strong Aussie dollar, and for not having to pay whatever ridiculously inflated price it will be here!
So if all goes to plan, and Mr Morhaime is good on his word, and if the Aussie game distributors don't kick up a fuss and somehow force us to pay full price to download the game, we can come home from work on the 7th and start playing our pre-installed Cataclysm at 6pm AEST (that's 7 for you DST types).
Roll on December!! /excitement
Labels:
cataclysm
Saturday, 23 October 2010
Meet Guppy
Yes, this is on live.
How is this possible, you may ask?
Simply type this into your chat window:
/run PetRename("name goes here")Big thanks to Grimmtooth for pointing this one out!!
Labels:
mage
Thursday, 21 October 2010
Hallow's End 2010 - Tricks and Treats for Alliance
Hallow's End is upon us!
Today it's time to take a look at the Alliance's route through Kalimdor and Eastern Kingdoms, to get those parts of the [Tricks and Treats of Azeroth] achievement.
I've made a list of the locations of the Alliance buckets, and arranged them roughly in an efficient order. These lists have been done before in a few places, but they are mostly aimed at level 70s or 80s who already have all the flight points. I've tried to make it lowbie-friendly, by including the level range for each zone. You might like to risk running through high-level areas, or if you're short on time or on a PvP server, skip them.
Don't forget, once an hour you can Trick or Treat an innkeeper for a chance to receive items for other achievements like the wands, masks or tooth picks! Just talk to the innkeeper and the Trick or Treat option should be there.
Small disclaimer: This may or may not be the most efficient route - if you can suggest an improvement please let me know!
For each instruction, take a taxi if you are able. Otherwise, you'll have to ride! Don't forget to pick up flight points along the way if you don't have them!
Alliance Candy Bucket Tour
Start in Stormwind, Trade District.
Ride to Elwynn Forest (1-10), Goldshire. You can do [The Saviour of Hallow's End] here if the Headless Horseman is about!
Ride to Westfall (10-20), Sentinel Hill.
Fly/ride to Duskwood (18-30), Darkshire.
Fly/ride to Redridge Mountains (15-25), Lakeshire.
Fly back to Darkshire, then ride to Stranglethorn Vale (30-45), Booty Bay (or fly directly if you can).
Take the boat to The Barrens (10-25), Ratchet, then back again.
Fly to Stormwind, then take the tram to Ironforge, The Commons.
Ride to Dun Morogh (1-10), Kharanos. You can do [The Saviour of Hallow's End] here if the Headless Horseman is about!
Ride to Loch Modan (10-20), Thelsamar, or ride back to Ironforge and fly to Thelsamar.
Fly/ride to Wetlands (20-30), Menethil Harbor.
Fly/ride through Wetlands and Arathi Highlands (30-40) to Hillsbrad Foothills (20-30), Southshore. If you are able to water walk you may prefer to ride over the water to Southshore directly.
While in Southshore, pick up the quests for [Rotten Hallow] from Sergeant Hartman. One of the quests is done in Southshore, but the other involves a trip to the eastern side of the Undercity, outside the ruins. The giant wickerman is protected by a few PvP guards, you can't miss it.
While in Southshore, pick up the quests for [Rotten Hallow] from Sergeant Hartman. One of the quests is done in Southshore, but the other involves a trip to the eastern side of the Undercity, outside the ruins. The giant wickerman is protected by a few PvP guards, you can't miss it.
Fly/ride through the pass behind Durnholde Keep to Hinterlands (45-50), Aerie Peak.
Fly/ride through the pass to Western Plaguelands and on to Eastern Plaguelands (53-60), Light's Hope Chapel.
Fly back to Menethil Harbor, then take the ship to Auberdine but don't pick up the bucket yet, take another ship to Exodar, Seat of the Naaru.
Fly/ride to Azuremist Isle (1-10), Azure Watch. You can do [The Saviour of Hallow's End] here if the Headless Horseman is about!
Fly/ride to Bloodmist Isle (10-20), Blood Watch.
Fly back to Exodar, take the boat back to Auberdine, then another boat to Darnassus, Craftsman's Terrace.
Ride to Teldrassil (1-10), Dolanaar.
Ride back to Darnassus, take the boat to Darkshore (10-20), Auberdine.
Fly/ride to Ashenvale (18-30), Astranaar.
You can ride through the Talondeep Path to Stonetalon Mountains (15-27), Stonetalon Peak if you are high enough level to get past the mobs at either end. Otherwise you'll have to ride the long way via the Barrens, or you could just fly directly, if you are able.
Fly/ride to Desolace (30-40), Nigel's Point.
Fly/run south through Desolace to Feralas (40-50), Feathermoon Stronghold.
Fly back to Astranaar, then ride through Felwood (48-55) and through the Timbermaw Hold to Winterspring (53-60), Everlook (or fly directly). If riding, getting through Timbermaw Hold will involve some corpse-running for lowbies. Don't say I didn't warn you!
Fly to Auberdine, then take a ship to Stormwind then another one to Theramore Isle. Alternatively you can just fly directly to Theramore.
Fly/ride to Dustwallow Marsh (35-45), Mudsprocket.
Fly/ride through the Barrens and Thousand Needles to Tanaris (40-50), Gadgetzan.
Fly/ride to Silithus (55-60), Cenarion Hold. If riding, drop in at Marshal's Refuge in Un'goro Crater (48-55) to pick up the flight point.
And that's the end!
If you're high enough level, you might like to continue to take care of [Tricks and Treats of Outland].
Best of luck!
Fly to Auberdine, then take a ship to Stormwind then another one to Theramore Isle. Alternatively you can just fly directly to Theramore.
Fly/ride to Dustwallow Marsh (35-45), Mudsprocket.
Fly/ride through the Barrens and Thousand Needles to Tanaris (40-50), Gadgetzan.
Fly/ride to Silithus (55-60), Cenarion Hold. If riding, drop in at Marshal's Refuge in Un'goro Crater (48-55) to pick up the flight point.
And that's the end!
If you're high enough level, you might like to continue to take care of [Tricks and Treats of Outland].
Best of luck!
Labels:
festival,
hallow's end
Wednesday, 20 October 2010
Hallow's End 2010 - Tricks and Treats for Hordies
Hallow's End is upon us!
This is one of my favourite holidays in the game, what with the Headless Horseman haunting Scarlet Monastery and throwing pumpkin heads at each other, plus the chance to get The Hallowed title if you didn't already have it.
Of course the reason the Horde have for celebration is the Forksaken breaking away from the Scourge, but the nations of the Alliance have been celebrating Hallow's End for much longer, and so they get to join in the fun as well.
Most of the achievements associated with Hallow's End are fairly straightforward, but the most time consuming is the tour of the Candy Buckets. Most of the inns across Kalimdor, Eastern Kingdoms, Outlands and Northrend have Candy Buckets in them, which reward handfuls of candy.
The Candy Buckets also reward some very nice experience for those still leveling, and hard coin for those at level 80, so the tour really is worth doing. You don't even have to rush it, because Hallow's End runs until October 31st!
Not only are the rewards worth it, but it is a great opportunity for a last look over these zones before Deathwing rises and blasts most of them into little pieces.
I've made a list of the locations of the Horde buckets, and arranged them roughly in an efficient order. These lists have been done before in a few places, but they are mostly aimed at level 70s or 80s who already have all the flight points. I've tried to make it lowbie-friendly, by including the level range for each zone. You might like to risk running through high-level areas, or if you're short on time or on a PvP server, skip them.
Don't forget, once an hour you can Trick or Treat an innkeeper for a chance to receive items for other achievements like the wands, masks or tooth picks! Just talk to the innkeeper and the Trick or Treat option should be there.
Small disclaimer: This may or may not be the most efficient route - if you can suggest an improvement please let me know!
For each instruction, take a taxi if you are able. Otherwise, you'll have to ride! Don't forget to pick up flight points along the way if you don't have them!
Go to the Alliance tour →
Horde Candy Bucket Tour
Start in Orgrimmar, Valley of Strength.
Ride to Durotar (1-10), Razor Hill. You can do [The Saviour of Hallow's End] here if the Headless Horseman is about!
Ride to The Barrens (10-25), Crossroads.
Fly/Ride to The Barrens, Ratchet.
Fly to Crossroads then ride to The Barrens, Camp Taurajo (or just fly directly).
Ride to Mulgore (1-10), Bloodhoof Village.
Ride to Thunder Bluff, Lower Rise.
Fly to Camp Taurajo then ride to Dustwallow Marsh (35-45), Brackenwall Village (or just fly directly).
Fly/ride to Dustwallow Marsh, Mudsprocket.
Fly to Camp Taurajo then ride to Thousand Needles (25-35), Freewind Post (or just fly directly).
Fly/ride to Tanaris (40-50), Gadgetzan.
Fly/ride to Silithus (55-60), Cenarion Hold. If riding, drop in at Marshal's Refuge in Un'goro Crater (48-55) to pick up the flight point.
Fly to Freewind Post, then ride to Feralas (40-50), Camp Mojache (or fly directly).
Fly/ride to Desolace (30-40), Shadowprey Village.
Fly/ride to Stonetalon Mountains (15-27), Sun Rock Retreat.
Fly to Crossroads then ride to Ashenvale (18-30), Splintertree Post (or fly directly).
Ride through Felwood (48-55) and through the Timbermaw Hold to Winterspring (53-60), Everlook (or fly directly). If riding, getting through Timbermaw Hold will involve some corpse-running for lowbies. Don't say I didn't warn you!
Fly to Orgrimmar, then take the zeppelin to Undercity. Don't go into the city yet - ride to Tirisfal Glades (1-10), Brill first. You can do [The Saviour of Hallow's End] here if the Headless Horseman is about!
On your way back to the Undercity, swing around to the west to pick up the quests for the [Rotten Hallow] achievement from Darkcaller Yanka.
Ride back to Undercity, but don't go into the city again - use the teleportation orb in the Ruins to go to Silvermoon City.
There are two buckets in Silvermoon. The first is in the Royal Exchange, and the second is on the west side of the city in the Bazaar. Look for buildings with curtains in the doorways.
Leave the city and ride to the east, to Eversong Woods (1-10), Falconwing Square. You can do [The Saviour of Hallow's End] here if the Headless Horseman is about!
Ride south to Eversong Woods, Fairbreeze Village.
Either ride back to the flight point outside Silvermoon and fly, or just ride to Ghostlands (10-20), Tranquillien.
Next is Eastern Plaguelands (53-60), Light's Hope Chapel. The easiest way is to fly directly from Ghostlands, but if you can't do that you can either ride into EPL from Ghostlands, or fly to Undercity and ride there through Western Plaguelands. If you're not high enough level to beat your way through, it's really worth skipping this one.
Fly to Undercity, Trade Quarter.
Fly/ride to Silverpine Forest (10-20), The Sepulcher (or fly directly).
Fly/ride to Hillsbrad Foothills (20-30), Tarren Mill. Don't forget to visit Southshore to do the quests for [Rotten Hallow].
Fly/ride via the pass behind Durnholde Keep to the Hinterlands (45-50), Revantusk Village.
Fly back to Tarren Mill, then ride to Arathi Highlands (30-40), Hammerfall (or fly directly).
Next is Badlands (35-45), Kargath. If you can't fly there, this involves a long run south through Wetlands (20-30) and Loch Modan (10-20) and across to the other side of Badlands.
From here, if you already have the flight point to Stonard, you can fly there directly, followed by Grom'gol Base Camp and Booty Bay. If not, you'll have to take the long way.
Fly to Undercity, take a zeppelin to Orgrimmar, then take the other zeppelin to Stranglethorn Vale (30-45), Grom'gol Base Camp.
Fly/ride to Stranglethorn Vale, Booty Bay.
Fly to Grom'gol then ride through Duskwood (18-30) and Deadwind Pass to Swamp of Sorrows (35-45), Stonard.
And that's the end of the story!
If you're high enough level, you might like to continue to take care of [Tricks and Treats of Outland].
Best of luck!
Labels:
festival,
hallow's end
Sunday, 17 October 2010
Patch Time!
Honey, I'm home!!
Okay so the place kind of exploded while I was away. The patch hitting means that, thanks to my Gem changes post, I had the highest number of visitors I've ever had. Now that I'm back it's kind of gone back down to near normal, but I hope the new visitors found something useful here and will come back again! Make yourselves at home :)
Thank you very much to the people who sent me guest screenies of their favourite places to put up while I was away, including Rades, Tarinae, Anslym and Vidyala!
Patch 4.0.0 is currently installing on my computer - it's a slow one, isn't it? In the meantime, I've been catching up on what to expect once I finally get to log in. First things first, although many of my addons have been updated, I will be turning them all off and rebuilding from scratch I think.
May I just send out a huge thank you to all the Druid bloggers who have been following and writing guides for the changes. Druids all over the world appreciate your efforts - you guys are awesome!
If you're looking for a few good guides on how things have changed for your Resto or Balance Druid, may I recommend:
- Keeva's 4.0 guide for Resto Druids on Tree Bark Jacket
- Restoration Druid has been talking about the changes in nice bite-sized chunks
- RestoDude has an awesome Resto guide as well.
- Lissanna and Beruthiel have answered a lot of Resto and Moonkin questions
- Graylo and Battlechicken both have great guides for Moonkin for 4.0.
Please note I have now updated my cheat sheets for Resto and Balance.
For kitties, check out Primal Precision's post here.
The Inconspicuous Bear has some leveling tips for Bears, and plenty of other Bearish information.
Good lord, there's a lot to re-learn.
Labels:
balance,
druid,
patch 4.0.1,
restoration
Friday, 15 October 2010
Vidyala's Favourites
Hi everyone! I'm still away for a few more days, but today I have a few more guest screenshots to share. I hope you're all coping alright with the Patch changes...
From Vidyala:
From Vidyala:
About a year ago, my night elf druid, Shaedre, set out to explore the world. I was on an RP server at the time so I turned it into a bit of a "thing" and documented the whole journey. She's the kind of gal who always has frogs tumbling out of her pockets and animals tagging along behind her, so for every zone I took a picture of her with a suitable pet and/or outfit.
Moonglade
Un'Goro Crater
Stonetalon Mountains
Wednesday, 13 October 2010
Anslym's Favourite: Ruby Dragonshrine
Ruby Dragonshrine, by Anslym
"The Ruby Dragonshire is my favourite place in WoW because of all the lore behind it. The titans empowered the Red Dragonqueen Alexstrasza - Life Binder as ruler over all Dragons on Azeroth. She has the power to give and take life, she is possibly the most powerful entity on Azeroth. Travelling to the shrine and being in it makes me feel safe, as if she is looking out for me. After battling the undead and the harsh winds its nice to step into an oasis of warmth in the middle of the Dragonblight. In my fanfiction (pending) each of my characters will experience the dragonshire and each of them will have different reaction to what they see there. Oh and in case you were wondering I do like the Ruby Sanctum as well."
Tuesday, 12 October 2010
Changes in Desolace
Today we have a few guest screenshots from Tarinae.
She says:
Make sure you keep an eye on A Healadin's Tear to see shots from after the Cataclysm has taken place.
She says:
Desolace, while not my favorite place now, is one of the zones I am looking forward to most in Cata.
Make sure you keep an eye on A Healadin's Tear to see shots from after the Cataclysm has taken place.
Scrabblescrew's Camp
Near Thunderaxe Fortress
Kodo Graveyard
Monday, 11 October 2010
Friday, 8 October 2010
BA Shared Topic: What's in a Name?
Before I start today I just wanted to say hi! Hi to all those people coming here for the first time from guild websites, other blogs (thanks for the links!!) or by searching for gem information. Make yourselves at home! I am just about to go away for a week so don't be surprised if there's not much happening if the patch does happen to drop on Tuesday, but try not to trash the place while I'm gone, eh?
But now, to the subject at hand! This week's Blog Azeroth Shared Topic, as suggested by Llani from Pocket Heals:
How did you decide upon the name for your character(s)? Did you delve into Norse, Greek, or Roman mythology? Did you choose a name from one of your family members? Did you mash the "Random" name generator button in vain until you stumbled upon something you liked? Is your name a play on aspects of your class, using spells or other traits? Did you play around with syllables, vowels, and consonants until you found something that you loved? How long did it take you to come up with your name? Do all of your characters share the same 'theme' or naming convention?
Has your character name become your online persona, or maybe the other way around?Choosing a name is one of the most difficult parts of starting a new character, in any game. I have been known to sit there for ages after choosing all the attributes in a new character, just trying to choose a name!
I'd been known to pick odd names in past games but when I started playing WoW I knew that the name was going to be important. As an MMO, I was going to be playing with other people and those other people would refer to me by my character name, so I knew I didn't want my name to be something like Furrypants.
It was only much later I started seeing names like "Imapalalulz" and "xxarthasxx" and so on. I wonder if those people are slightly embarrassed later once they start being called by that name. I was in an ICC pug recently with someone called "Imcoolmom". When someone asked him something on vent he said sheepishly, "Oh, call me <whatever his real name was>, please."
In general I've always tried to name my Wow characters by names that are close to real names, or names that might sound suitable for the race of the character.
My first Night Elf druid was called Aoifen. I wanted Aoife, but Aoifen did well enough. I didn't play her for all that long before I decided to try something new and started my Human Priest, Angelya. As you can probably tell, she went on to become my main and my online persona within my EU guild, where I was usually called "Ang". I decided to keep the name once I started blogging, even though I don't play my priest any more.
My other character's names have had varying difficulties to come up with - most races can fall back on a baby name website, but races such as Orcs and Trolls need some special fantasy consideration. It took me ages to come up with the name for my Orc huntress: Shagroth. I still wasn't happy with it, it sounded too LOTR to me, but the other names I came up with were already used.
Other names of various characters include Morshanna, Eleanor, Gladiys, Halvaar (my only male character - a huge Draenei Pally <3 ).
You can probably guess the origins of my current tribe: Leesah = Lisa, Aefa = Eva and Balindah = Belinda. A bit boring, to be honest! People do seem to have a bit of trouble with pronouncing Leesah for some reason. A few people have called me Lee-sha over vent. It annoys me when people can't read names well enough to pronounce them - if you can't work it out, ask :)
Do you have any tips for naming your characters in WoW, or any other game? Resources, name generators, mythology websites, sources of inspiration, etc.I usually use baby naming websites - just Google "baby names" and you will get a stack of them! If you search for "fantasy names" there are plenty of those as well, so all you need to do is look at a bunch of names and write down the ones that appeal to you. It's a lot like the process we're going through to short-list names for our real baby, to be honest. But I won't be naming a daughter "Lisa", in case people think I'm naming her after my main!
Have you got a favourite naming website? Or do you name your characters on a theme?
Labels:
shared topic
Wednesday, 6 October 2010
Gem conversions for 4.0.1
With Patch 4.0.1 due out in the next week or so, one of the major things that will be changing is the stats on not only gear, but gear enhancements such as enchants and gems. I have looked at gems only in this post - enchants are a whole other kettle of squid.
Gems in our gear and inventory should automagically convert to their new forms once patch 4.0.1 is installed. The table below shows how those conversions are taking place at the moment on the PTR. They've shuffled around some colours and descriptors to remove duplicates, and in doing so removed a lot of the obsolete recipes.
But what does it mean? At present there will be twelve new types of gem introduced. It's possible that the "old" recipes will convert to the new ones, or we will be able to train them again from the Jewelcrafting trainer. It's also possible they might make us buy them from the epic vendor, but that seems unlikely.
What happens to our Jewelcrafting Tokens anyway? I can't find any source information as to whether they are going away after the patch, but they certainly won't be able to buy anything useful after we start leveling up to 85, so it seems to be a good idea to wait until closer to the Cata release date buy up Dragon's Eyes or other epic gems before the Cata release, for leveling up JC and putting into gear as we level.
By the by, after the patch we will no longer be able to buy epic gems with honor (Source: MMO-Champion).
Please note I do not have access to the PTR, so I am not able to check that all of these gem combinations are correct. If any PTR Jewelcrafters read this and are able to help me out to confirm the info in this post, I'd appreciate it.
I have based the gem list on the following assumptions:
- Spellpower becomes Intellect
- MP5 becomes Spirit
- Attack Power becomes Agility for Druids, Hunters, Rogues and Shaman (?)
- Attack Power becomes Strength for Warriors, Paladins and Death Knights
- Armor Penetration becomes Critical Strike Rating
- Defense becomes Dodge
I also could not find equivalent gems for a few current ones - I've marked them with a question mark. If anyone can enlighten me as to whether they are just going to disappear or what they are converting to on the PTR, please do.
The formatting is a little icky but Blogger isn't great at tables... I'll go through and update the links at some stage but I wanted to get this out there first.
As usual, if you can add any information or correct me, please let me know. I hope you find this useful!
Gem | Current Stats | Action | Will Convert To | New Stats |
Red
Bold Cardinal Ruby | +20 Strength | no change | Bold Cardinal Ruby | |
Bright Cardinal Ruby | +40 Attack Power | removed | Bold Cardinal Ruby or Delicate Cardinal Ruby | 20 Agility or 20 Strength |
Delicate Cardinal Ruby | +20 Agility | no change | Delicate Cardinal Ruby | |
Flashing Cardinal Ruby | +20 Parry Rating | no change | Flashing Cardinal Ruby | |
Fractured Cardinal Ruby | +20 Armor Penetration Rating | removed | Smooth King's Amber | 20 Crit Rating |
Precise Cardinal Ruby | +20 Expertise Rating | no change | Precise Cardinal Ruby | |
Runed Cardinal Ruby | +23 Spell Power | removed | Brilliant Cardinal Ruby | 20 Intellect |
Subtle Cardinal Ruby | +20 Dodge Rating | removed | Subtle King's Amber | 20 Dodge Rating |
Brilliant Cardinal Ruby | *NEW* | Brilliant Cardinal Ruby | 20 Intellect |
Orange
Accurate Ametrine | +10 Expertise Rating | removed | Accurate Dreadstone | |
+10 Hit Rating | ||||
Champion's Ametrine | +10 Strength | altered | Champion's Ametrine | 10 Strength |
+10 Defense Rating | 10 Dodge | |||
Deadly Ametrine | +10 Agility | no change | Deady Ametrine | |
+10 Critical Strike Rating | ||||
Deft Ametrine | +10 Agility | no change | Deft Ametrine | |
+10 Haste Rating | ||||
Durable Ametrine | +12 Spell Power | removed | Wilful Ametrine | 10 Intellect |
+10 Resilience Rating | 10 Resilience Rating | |||
Empowered Ametrine | +20 Attack Power | removed | Lucent Ametrine or Resplendent Ametrine | 10 Agility or 10 Strength |
+10 Resilience Rating | 10 Resilience Rating | |||
Etched Ametrine | +10 Strength | removed | Etched Dreadstone | 10 Strength |
+10 Hit Rating | 10 Hit Rating | |||
Fierce Ametrine | +10 Strength | no change | Fierce Ametrine | |
+10 Haste Rating | ||||
Glimmering Ametrine | +10 Parry Rating | removed | Stalwart Ametrine | 10 Dodge Rating |
+10 Defense Rating | 10 Parry Rating | |||
Glinting Ametrine | +10 Agility | removed | Glinting Dreadstone | 10 Agility |
+10 Hit Rating | 10 Hit Rating | |||
Inscribed Ametrine | +10 Strength | no change | Inscribed Ametrine | |
+10 Critical Strike Rating | ||||
Lucent Ametrine | +10 Agility | no change | Lucent Ametrine | |
+10 Resilience Rating | ||||
Luminous Ametrine | +12 Spell Power | removed | Brilliant Cardinal Ruby | 20 Intellect |
+10 Intellect | ||||
Potent Ametrine | +12 Spell Power | altered | Potent Ametrine | 10 Intellect |
+10 Critical Strike Rating | 10 Crit Strike Rating | |||
Pristine Ametrine | +20 Attack Power | removed | Glinting Dreadstone or Etched Dreadstone | 10 Agility or 10 Strength |
+10 Hit Rating | 10 Hit Rating | |||
Reckless Ametrine | +12 Spell Power | altered | Reckless Ametrine | 10 Intellect |
+10 Haste Rating | 10 Haste Rating | |||
Resolute Ametrine | +10 Expertise Rating | alter | Resolute Ametrine | 10 Expertise |
+10 Defense Rating | 10 Dodge | |||
Resplendent Ametrine | +10 Strength | no change | Resplendent Ametrine | |
+10 Resilience Rating | ||||
Stalwart Ametrine | +10 Dodge Rating | altered | Stalwart Ametrine | 10 Dodge Rating |
+10 Defense Rating | 10 Parry Rating | |||
Stark Ametrine | +20 Attack Power | removed | Deft Ametrine or Fierce Ametrine | 10 Agility or 10 Strength |
+10 Haste Rating | 10 Haste Rating | |||
Veiled Ametrine | +12 Spell Power | removed | Veiled Dreadstone | 10 Intellect |
+10 Hit Rating | 10 Hit Rating | |||
Wicked Ametrine | +20 Attack Power | removed | Deady Ametrine or Inscribed Ametrine | 10 Agility or 10 Strength |
+10 Critical Strike Rating | 10 Crit Strike Rating | |||
Wilful Ametrine | *NEW* | Wilful Ametrine | 10 Intellect | |
10 Resilience Rating |
Yellow
Brilliant King's Amber | +20 Intellect | removed | Brilliant Cardinal Ruby | 20 Intellect |
Mystic King's Amber | +20 Resilience Rating | no change | Mystic King's Amber | |
Quick King's Amber | +20 Haste Rating | no change | Quick King's Amber | |
Rigid King's Amber | +20 Hit Rating | removed | Rigid Majestic Zircon | 20 Hit Rating |
Smooth King's Amber | +20 Critical Strike Rating | no change | Smooth King's Amber | |
Thick King's Amber | +20 Defense Rating | removed | Subtle King's Amber | 20 Dodge Rating |
Subtle King's Amber | *NEW* | Subtle King's Amber | 20 Dodge Rating |
Green
Dazzling Eye of Zul | +10 Intellect | removed | Purified Dreadstone | 10 Intellect |
+5 Mana every 5 seconds | 10 Spirit | |||
Enduring Eye of Zul | +10 Defense Rating | removed | Regal Eye of Zul | 10 Dodge Rating |
+15 Stamina | 15 Stamina | |||
Energized Eye of Zul | +10 Haste Rating | altered | Energised Eye of Zul | 10 Haste Rating |
+5 Mana every 5 seconds | 10 Spirit | |||
Forceful Eye of Zul | +10 Haste Rating | no change | Forceful Eye of Zul | |
+15 Stamina | ||||
Intricate Eye of Zul | +10 Haste Rating | removed | Energised Eye of Zul | 10 Haste Rating |
+10 Spirit | 10 Spirit | |||
Jagged Eye of Zul | +10 Critical Strike Rating | no change | Jagged Eye of Zul | |
+15 Stamina | ||||
Lambent Eye of Zul | +10 Hit Rating | removed | Lightning Eye of Zul | 10 Hit Rating |
+5 Mana every 5 seconds | 10 Haste | |||
Misty Eye of Zul | +10 Critical Strike Rating | no change | Misty Eye of Zul | |
+10 Spirit | ||||
Opaque Eye of Zul | +10 Resilience Rating | removed | Turbid Eye of Zul | +10 Resilience Rating |
+5 Mana every 5 seconds | +10 Spirit | |||
Radiant Eye of Zul | +10 Critical Strike Rating | no change | Radiant Eye of Zul | |
+13 Spell Penetration | ||||
Seer's Eye of Zul | +10 Intellect | removed | Purified Dreadstone | 10 Intellect |
+10 Spirit | 10 Spirit | |||
Shattered Eye of Zul | +10 Haste Rating | no change | Shattered Eye of Zul | |
+13 Spell Penetration | ||||
Shining Eye of Zul | +10 Hit Rating | removed | Lightning Eye of Zul | 10 Hit Rating |
+10 Spirit | 10 Haste | |||
Steady Eye of Zul | +10 Resilience Rating | no change | Steady Eye of Zul | |
+15 Stamina | ||||
Sundered Eye of Zul | +10 Critical Strike Rating | removed | Misty Eye of Zul | +10 Critical Strike Rating |
+5 Mana every 5 seconds | +10 Spirit | |||
Tense Eye of Zul | +10 Hit Rating | removed | Radiant Eye of Zul | 10 Critical Strike Rating |
+13 Spell Penetration | 13 Spell Penetration | |||
Timeless Eye of Zul | +10 Intellect | removed | Timeless Dreadstone | 10 Intellect |
+15 Stamina | 15 Stamina | |||
Turbid Eye of Zul | +10 Resilience Rating | no change | Turbid Eye of Zul | |
+10 Spirit | ||||
Vivid Eye of Zul | +10 Hit Rating | removed | Nimble Eye of Zul | 10 Hit Rating |
+15 Stamina | 10 Dodge Rating | |||
Lightning Eye of Zul | *NEW* | Lightning Eye of Zul | 10 Hit Rating | |
10 Haste | ||||
Nimble Eye of Zul | *NEW* | Nimble Eye of Zul | 10 Hit Rating | |
10 Dodge Rating | ||||
Regal Eye of Zul | *NEW* | Regal Eye of Zul | 10 Dodge Rating | |
15 Stamina |
Blue
Lustrous Majestic Zircon | +10 Mana every 5 seconds | removed | Sparkling Majestic Zircon | 20 Spirit |
Solid Majestic Zircon | +30 Stamina | no change | Solid Majestic Zircon | |
Sparkling Majestic Zircon | +20 Spirit | no change | Sparkling Majestic Zircon | |
Stormy Majestic Zircon | +25 Spell Penetration | no change | Stormy Majestic Zircon | |
Rigid Majestic Zircon | *NEW* | Rigid Majestic Zircon | 20 Hit Rating |
Purple
Balanced Dreadstone | +20 Attack Power | removed | Shifting Dreadstone or Sovereign Dreadstone | 10 Agility or 10 Strength |
+15 Stamina | 15 Stamina | |||
Defender's Dreadstone | +10 Parry Rating | no change | Defender's Dreadstone | |
+15 Stamina | ||||
Glowing Dreadstone | +12 Spell Power | removed | Timeless Dreadstone | 10 Intellect |
+15 Stamina | 15 Stamina | |||
Guardian's Dreadstone | +10 Expertise Rating | no change | Guardian's Dreadstone | |
+15 Stamina | ||||
Infused Dreadstone | +20 Attack Power | removed | ? | |
+5 Mana every 5 seconds | ||||
Mysterious Dreadstone | +12 Spell Power | altered | Mysterious Dreadstone | 10 Intellect |
+13 Spell Penetration | 13 Spell Penetration | |||
Puissant Dreadstone | +10 Armor Penetration Rating | removed | Jagged Eye of Zul | +10 Critical Strike Rating |
+15 Stamina | +15 Stamina | |||
Purified Dreadstone | +12 Spell Power | altered | Purified Dreadstone | 10 Intellect |
+10 Spirit | 10 Spirit | |||
Regal Dreadstone | +10 Dodge Rating | removed | Regal Eye of Zul | 10 Dodge Rating |
+15 Stamina | 15 Stamina | |||
Royal Dreadstone | +12 Spell Power | removed | Purified Dreadstone | 10 Intellect |
+5 Mana every 5 seconds | 10 Spirit | |||
Shifting Dreadstone | +10 Agility | no change | Shifting Dreadstone | |
+15 Stamina | ||||
Sovereign Dreadstone | +10 Strength | no change | Sovereign Dreadstone | |
+15 Stamina | ||||
Tenuous Dreadstone | +10 Agility | removed | ? | |
+5 Mana every 5 seconds | ||||
Accurate Dreadstone | *NEW* | Accurate Dreadstone | 10 Expertise | |
10 Hit Rating | ||||
Etched Dreadstone | *NEW* | Etched Dreadstone | 10 Strength | |
10 Hit Rating | ||||
Glinting Dreadstone | *NEW* | Glinting Dreadstone | 10 Agility | |
10 Hit Rating | ||||
Timeless Dreadstone | *NEW* | Timeless Dreadstone | 10 Intellect | |
15 Stamina | ||||
Veiled Dreadstone | *NEW* | Veiled Dreadstone | 10 Intellect | |
10 Hit Rating |
Dragon's Eyes - Jewelcrafter Only
red
|
+34
Strength
|
no change
|
Bold
Dragon's Eye
|
||
red
|
+68 Attack
Power
|
removed
|
Bold
Dragon's Eye or Delicate Dragon's Eye
|
34
Strength or 34 Agility
|
|
yellow
|
+34
Intellect
|
no change
|
Brilliant
Dragon's Eye
|
||
red
|
+34
Agility
|
no change
|
Delicate
Dragon's Eye
|
||
red
|
+34 Parry
Rating
|
no change
|
Flashing
Dragon's Eye
|
||
red
|
+34 Armor
Penetration Rating
|
removed
|
Smooth
Dragon's Eye
|
34
Critical Strike Rating
|
|
blue
|
+20 Mana
every 5 seconds
|
removed
|
Sparkling
Dragon's Eye
|
34 Spirit
|
|
yellow
|
+34
Resilience Rating
|
no change
|
Mystic
Dragon's Eye
|
||
red
|
+34
Expertise Rating
|
no change
|
Precise
Dragon's Eye
|
||
yellow
|
+34 Haste
Rating
|
no change
|
Quick
Dragon's Eye
|
||
yellow
|
+34 Hit
Rating
|
no change
|
Rigid
Dragon's Eye
|
||
red
|
+39 Spell
Power
|
removed
|
Brilliant
Dragon's Eye
|
34
Intellect
|
|
yellow
|
+34
Critical Strike Rating
|
no change
|
Smooth
Dragon's Eye
|
||
blue
|
+51
Stamina
|
no change
|
Solid
Dragon's Eye
|
||
blue
|
+34 Spirit
|
no change
|
Sparkling
Dragon's Eye
|
||
blue
|
+43 Spell
Penetration
|
no change
|
Stormy
Dragon's Eye
|
||
red
|
+34 Dodge
Rating
|
no change
|
Subtle
Dragon's Eye
|
||
yellow
|
+34
Defense Rating
|
removed
|
Subtle
Dragon's Eye
|
34 Dodge
Rating
|
|
blue
|
+10All Stats
|
no change
|
Nightmare Tear
|
Further Resources
- www.wow-gem.com
- Wowhead - List of current level 80 epic gems
- Wowhead - List of level 80 epic gems in Cataclysm (and patch 4.0.1)
Labels:
cataclysm,
patch 4.0.1,
profession
Monday, 4 October 2010
Your Favourite Place
So... the time is approaching. The Cataclysm, they say, is coming.
Most of Azeroth as we know it will be changed. Quite a few people have already documented the zones through screenshots, but where is it in the old world that is your favourite place to quest, to explore or just to spend time in?
I'm going away next week, so I'd love it if, over the next few days, you'd go out and take a screenie or two of your favourite place and email them to me! I'll schedule them to post during next week. If you could get them to me by this Friday night (Oct 8th) my time I'd appreciate it - I won't have much access to the interwebs while on the road apart from my phone, which isn't much good at blogging.
I don't mind what format, how many or how big the images are when you send them. I can't do video though - sorry! If you send a full-size shot, I may well add it to my Gallery page - it depends on how many I get!
For inspiration or tips, you might like to visit my Tips for Screenshots post.
I'm really looking forward to hearing about your favourite places! Thanks in advance :)
Labels:
random
Friday, 1 October 2010
Reader Roundup: September
After a no-news lull, the blogosphere has been awash with information and speculation this last couple of weeks.
Something is stirring, that's for sure. The Cataclysm is coming.
First there was the November 2 unofficial prediction on MMO-Champion, which was then pushed into December. Then there's this interesting observation noticed by a commenter on WowInsider but brought to our attention by Wowhead. Can it be? Is December 7 the planned release date?
Either way, patch 4.0.1 is still being tested and will probably drop very soon - MMO-Champion predicts October 5 or 12, which is this coming week or the next!
The main thing that this means, of course, is that we have very little time to spend as Trees before they are taken away as a permanent form :(
The other changes we can expect have been reported on by some very organised people. Thank you so much to these bloggers, for all their hard work!
- For Resto Druids, Keeva has the information we need to know once the patch hits. Her 4.0 Guide is very thorough and well worth studying if you're planning on healing.
- For Balance, Sunfyre has put together a list of information about Rotation, Glyphs, Tips and Tricks.
- For Ferals, WowInsider has a rundown of what to expect in 4.0.1.
- Generally speaking, Icedragon has covered the major things that will be different when the patch hits. It's a slightly older post but still covers the relevant changes.
- One more thing to be aware of: The bonuses for wearing leather gear will kick in with this patch! This will give us +5% Intellect if we're wearing all leather pieces (and 5% Agility in Cat form, 5% Stamina in Bear Form). Don't forget that after the patch, Spell Power comes from Int so this bonus is nothing to be sneezed at! Have a think about any cloth pieces you might be wearing - can you replace them with leather before the patch drops? (Thanks to Sunfyre for reminding us)
There is also going to be a Druid Round Table at Raid Warning Podcast this weekend, featuring many well-known Druid bloggers. No, I wasn't invited, but my lil blog is hardly well-known ;) Keeva, Lissanna and Qieth at least (I'm sure there are more attending!), have asked for people to submit questions for discussion.
In completely unrelated news, the nice people over at Nourish! blog have featured Vidyala's Cinnamon Cookies recipe on their blog today! Thanks guys!
If anyone has any more patch 4.0.1 Druid or general gameplay resources that I haven't linked here, please comment and let me know!
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